REDPIX'S SITE

THE GAMEPLAY PROGRAMMING OF MINE

WHO I AM

Making code out of coffee

Welcome to my story making Games!

Greetings! I’m Carlo, a C++ Gameplay/AI programmer who started by making Halo mods at young age of 13, from there is that I’m used to working in a team/community enviroment.

I currently have 8+ years of professional experience having worked on 6 games shipped on consoles(Switch, PS4, Xbox) & Steam. My tools of choice are C++ frameworks being Unreal Engine my engine of choice, while I’m also experienced with c# (unity, monogame) and gms(procedural).  Computer Science background aswell. My specialty is developing AI with advanced movement algorithms and strong design principles for AI goals and state handling(states trees, goap, steering behaviors).  I’m also a vector math enthusiast who has worked on fully customized physics and collision systems for some projects.

My passion is to put in collaborative work, my tech and design skills to give my best for the projects I work on be successful.

I take fulltime remote positions, but Im willing and able to move for the right opportunity.

As for genre preferences, Ive a story with souls-like ruthless hack n slash combat, UI heavy games and racing/vehicle games. That said, Im used to making game prototypes of diverse genres so being fast at prototyping and iteration has become a core skill.

 

WHAT I DO

The many facets of a Game Dev

 
 
 

GET IN TOUCH

just tell me things!

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Do it!

I’d love to chat about job opportunities, my experience in past projects, design proposals, , tailored frameworks or whatever is on your creative mind.

email: thredpixel@outlook.com

discord: Pix#1001

Discord Server