Fallen Angel is a symphony of pixel art and demon-fuelled action, blending melee and ranged combat in a fast-paced pixel action RPG with boss battles to spare.
Year:
2018 – 2020
Skills:
- Full game systems programming
- AI, paths, steering behaviors
- Graphic programming(shaders, particles, screen effects)
- Designing and implementing Combat system
- 3D logic on a 2D topdown(jumps, ledging, combos)
- Major Game Design documentation
- Tooling such as camera design tools
- Custom Collision systems handling (texture based)