Fallen Angel

Go To Project

Fallen Angel is a symphony of pixel art and demon-fuelled action, blending melee and ranged combat in a fast-paced pixel action RPG with boss battles to spare.

Year:

2018 – 2020

Skills:
  • Full game systems programming
  • AI, paths, steering behaviors
  • Graphic programming(shaders, particles, screen effects)
  • Designing and implementing Combat system
  • 3D logic on a 2D topdown(jumps, ledging, combos)
  • Major Game Design documentation
  • Tooling such as camera design tools
  • Custom Collision systems handling (texture based)